Glossary
Glossary.
The words you will hear when building and launching an app, explained in a sentence or two.
- Admin panel
- The private part of a product where a business manages users, content, orders or bookings. Often called a back office or dashboard.
- API
- A defined way for two pieces of software to talk to each other, for example your app and a payment provider.
- App Review
- Apple's check of every app and update before it appears in the App Store. Usually takes one to three days. See our launch checklist.
- App Store Connect
- Apple's website for managing apps: builds, store listings, prices, testers and review.
- ASO
- App Store Optimisation: improving your store listing (name, keywords, screenshots) so more people find and download the app.
- Backend
- The part of a product that runs on servers instead of the phone: accounts, data, payments and anything shared between users.
- Beta / TestFlight
- A test version shared with a limited group before release. TestFlight is Apple's tool for this; Google Play has internal and closed testing tracks.
- Build
- A packaged version of an app that can be installed or sent to the stores. Each build has a version and build number.
- Cross-platform
- Building one app that runs on both iPhone and Android from a single codebase, instead of two separate apps. See React Native vs Flutter.
- Deep link
- A link that opens a specific screen inside an app, for example a booking confirmation, instead of the home screen.
- Design system
- A shared set of colours, type, components and rules that keeps a product consistent as it grows.
- Discovery
- The first phase of a project, where the problem, the users and the first version are defined before design and building start.
- Expo
- A toolkit on top of React Native that speeds up building, testing and releasing apps, including over-the-air updates.
- Fixed price
- A price agreed up front for an agreed scope, instead of billing by the hour. See pricing.
- GDPR / AVG
- The European privacy law (in Dutch: AVG). It governs how personal data is collected, stored and deleted.
- Google Play Console
- Google's website for publishing and managing Android apps.
- In-app purchase (IAP)
- Buying digital content or subscriptions inside an app through Apple or Google. Required for digital goods; physical goods and real-world services use normal payments.
- Integration
- A connection between your product and another system, such as payments, calendars, accounting or a CRM.
- MVP
- Minimum viable product: the smallest version that is genuinely useful and can be launched to learn from real users. See MVP development.
- Native app
- An app installed from the App Store or Google Play, with full access to the phone's features. Compare web apps.
- Onboarding
- The first screens a new user sees, designed to get them to the first useful moment as quickly as possible.
- OTA update
- Over-the-air update: shipping small fixes to an app without a full store review, within the stores' rules.
- Prototype
- A clickable mock-up that looks and feels like the app, used to test ideas before building.
- Push notification
- A message from an app that appears on the lock screen, even when the app is closed.
- PWA
- Progressive web app: a website that behaves like an app and can be added to the home screen. See PWA or native app.
- React Native
- A widely used framework for building iPhone and Android apps from one codebase, in the same language as the web.
- Rejection
- When Apple or Google declines a submission. Paste one into our rejection explainer.
- Retainer
- A monthly agreement for ongoing work: updates, fixes and new features.
- Scope
- What is included in a project, and just as important, what is not.
- Sign in with Apple
- Apple's privacy-friendly login. Required as an option in many apps that offer other social logins.
- Staged rollout
- Releasing an update to a percentage of users first, to catch problems before everyone gets it.
- UX / UI
- User experience (how it works and feels) and user interface (how it looks).
- Wireframe
- A simple sketch of a screen's layout, without colours or final content, used to agree on structure quickly.
- White-label
- A product that each customer can run under their own brand and domain, like Lorenly.
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